Zero Sievert Skills Guide | TechRaptor (2024)

In this Zero Sievert Skills Guide, we'll tell you how Skills work, how Specializations work, and which Specializations you should take.

How Zero SievertSkills Work

There are two kinds ofZero SievertSkills -- Primary Skills and Secondary Skills. Primary Skills affect your gameplay directly; for example, the Fitness Skill increases how much Stamina you have. Secondary Skills, on the other hand, affect your ability to Craft Items.

Here are the four Primary Skill and three Secondary Skills:

  • Fitness - +2 Stamina Per Level
  • Style - +3% looting speed per level
  • Shooting - -2% recoil per level, +1% reloading speed per level
  • Charisma - +1% selling price per level, +2% trader money per level
  • Medicine - Allows you to Craft certain Medication
  • Gunsmith - Allows you to Craft certain Ammo
  • Cooking - Allows you to Cook certain Food

Primary Skills have levels ranging from 0 to 10. Secondary Skills have levels ranging from 0 to 5. Once you max out a Skill, you can Specialize in order to get additional bonuses.

How to Increase Your Skills inZero Sievert

There are two ways to increase your Skills inZero Sievert:

  • Perform activities related to the Skill. For example, you can increase the Shooting Skill by firing your Weapons.
  • Use a Skill Book

Zero Sievert Skills Guide | TechRaptor (1)

How Zero SievertSkill Specializations Work

Zero SievertSkill Specializations are enhanced versions of the base Skills that provide additional bonuses. Each Skill has at least two choices, but you will only be able to select one of them. You can Specialize in a Skill once you've maxed it out at 10 points for Primary Skills or 5 points for Secondary Skills.

Specializations also have levels -- 10 levels for Primary Skills and 5 levels for Secondary Skills. Each successive Specialization level will further increase the bonus you get from that Specialization.

Here are the Skill Specializations and what they do:

Fitness

  • Jogger - Increases Stamina, and running does not cost Stamina if you are under a certain Weight.
  • Mule - Greatly increase your max Weight
  • Sprinter - Slightly increase Stamina and running speed and reduce running cost

Style

  • Loot Goblin - Greatly increase looting speed. Can see chests through walls. Slightly more loot in chests.
  • Stealth - Decrease enemies' sight range. Enemies take longer to detect you. More damage while not detected.
  • Scout - Slightly increase looting speed. Enemies are visible for a longer time. More hidden stashes appear on maps.

Shooting

  • Operator - Greatly reduce recoil and slightly increase reloading speed.
  • Fast Hands - Greatly increase reloading speed and slightly decrease recoil.
  • Sniper - Greatly increase Ergonomic stat while aiming. Greatly increase Damage while aiming.

Charisma

  • Charm - Traders have more Roubles.
  • Storage - Traders have more of the items they sell.
  • Workaholic - Increase the rewards from quests.

Medicine

  • Field Medic - Decrease Medication usage time.
  • Pharmacist - Allows you to Craft Injectors base on level if you have an Infirmary.

Gunsmith

  • Modder - Mounted Mods are more effective.
  • Gear Lover - Greatly decreases the durability loss for Weapons and Armor.

Cooking

  • Chef - Learn more recipes and greatly increase the nutritional value of the Foods you create.
  • Nutritionist - When you're not starving or dehydrated, you get more health and stamina.

WhatZero SievertSkill Specializations Should You Take?

Here are theZero SievertSpecializations I think you should take (and why):

  • Fitness - Take Sprinter. Faster running speed can save your life.
  • Style - Take Stealth. Being able to avoid enemies or get sneak attacks on them can prove useful.
  • Shooting - Take Sniper. The ability to do additional damage while aiming can allow you to set up some devastating first strikes.
  • Charisma - Take Charm. Your ability to make money is based on being able to sell things to Traders, and this will allow you to make money faster.
  • Medicine - Take Field Medic. Being able to quickly heal in the field is much more useful than being able to craft Injectors that you can buy.
  • Gunsmith - Take Modder. There is only so much you can improve a Weapon by Modding it, and additional bonuses are much more useful than reduced durability loss. You can buy more Weapon Repair Kits, but you can't buy better stats at a certain point.
  • Cooking - Take Nutritionist. You can loot or buy most Food; the Health and Stamina benefits from Nutritionist are much more useful.

How to Respec Your Specializations inZero Sievert

You can respec your Specializations by going to the Barman in the bunker and purchasing a Respec book for the appropriate Specialization.

That's the end of theZero SievertSkills Guide. While you're here, why not check out our other guides below?

MoreZero SievertGuides

  • Guide Hub / Starter Guide
  • General Guides
    • Crafting Guide
    • Weapons and Attachments Guide
    • Skills Guide
    • Modules and Base Building Guide
    • Cooking and Food Guide
    • Medication Guide
  • Map and Location Guides
    • Forest Map and Locations Guide
    • Makeshift Camp Map and Locations Guide
    • Industrial Area Map and Locations Guide
    • Swamp Map and Locations Guide
    • Mall Map and Locations Guide
Zero Sievert Skills Guide | TechRaptor (2024)

FAQs

How do you check skills in zero sievert? ›

To see your skill, access your device [Default key "J"] and choose the three squares in a V formation. There are two types of skills. The primary skills are increased by doing the related action. Secondary skill points are gained through reading the appropriate skill books.

What is the best starting equipment in zero sievert? ›

d) The best starting weapon kit is the Mosin Nagant kit. Be sure to put the scope onto it. e) Medkits that heal wounds are generally very ineffective and slow, so only take one in case you really need it, but don't buy any unless you really need them as it's cheaper to heal from the doctor.

How to check tasks zero sievert? ›

Press J on your keyboard and then click on the symbol that looks like an exclamation mark. There it lists all tasks and you can click on each task to show your current progress as well as read the description again.

How many hours is zero sievert? ›

Updated:
Single-PlayerPolledLeisure
Main Story132h
Main + Extras277h 15m
All PlayStyles367h 20m

How do you identify hidden skills? ›

How to discover your hidden talents?
  1. Look back at your past! If you've started exploring your hidden talents, the first step is to look back. ...
  2. What are the things you do with pleasure? ...
  3. Evaluate which activities you are good at! ...
  4. Ask your relatives and acquaintances! ...
  5. Try new things! ...
  6. Develop existing skills!

How do you complete a skills scan? ›

Completing the Skills Scan. The Skills Scan is broken down into 3 areas: Knowledge - the information, technical detail, and 'know-how' needed to successfully carry out your duties. Some knowledge will be occupation-specific, whereas some may be more generic.

What does fragility mean in Zero Sievert? ›

Fragility is a multiplier that determines how much durability damage your armor takes after getting hit. Lower is better. Class determines the armor class. I.e. how good the armor is against bullets. Higher is better.

What is the penalty for dying in Zero Sievert? ›

You lose only current run progress.

Is Zero Sievert procedurally generated? ›

Players have to face a unique environment, which is heightened by Zero Sievert procedurally generated maps giving players a different landscape every time they venture out, avoiding any repetition and keeping the environment fresh.

Where is the valuable item in ZERO Sievert? ›

Head to the Forest, then go to the south-eastern part of the Village. The item will be inside a "Secret stash" near the back of the south-eastern most house. Once you collect the item, continue exploring or extract using 1 of the 2 extract points. Be careful, as if you die after collecting the item, you will lose it.

Are scientists hostile in ZERO Sievert? ›

They are docile until attacked, and drop various electronic and medical supplies [info needed] when killed.

How do you find skill modifiers? ›

To determine an ability modifier without consulting the table, subtract 10 from the ability score and then divide the total by 2 (round down).

How do you find the skill matrix? ›

How to create a skills matrix: a step-by-step guide
  1. Define the skills you need for the project. First, you'll need to determine which skills will be needed for the project at hand. ...
  2. Evaluate each employee's skill levels. ...
  3. Evaluate each team member's interest levels. ...
  4. Plot your data in a matrix.

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