Zero Sievert Modules and Base Building Guide | TechRaptor (2024)

Last Update: November 15, 2022 10:03 AM /

By:Robert N Adams


Zero Sievert Modules and Base Building Guide | TechRaptor (1)

Our Zero Sievert Modules Guide will tell you how Modules work, how to install Modules in the bunker, and the best Modules to use!

How Zero SievertModules Work

Zero SievertModules are essentially workbenches that provide bonuses, special functionality, or allow you to Craft certain items.

Level 0 Modules must first be placed in the desired slot via the Device (press J). Then, you need to Craft the Level 1 version of that Module and use it in your inventory to actually install the Module and gain its benefits.

You can install a total of six Modules. Modules can be uninstalled, but you'll lose the Crafting materials used in making the Level 1 Module. Make your choices carefully so that you don't waste resources! The Storage Module cannot be uninstalled, but it can be upgraded.

How to Install Modules

Here's how to installZero SievertModules:

  1. Press J to open up your Device while in the bunker.
  2. Click on the house icon to go to the Modules menu.
  3. Click on an empty square and select a Module to install.
  4. Once selected, hold down left-click over the text "Hold Here to Install." This will install the Level 0 Module.
  5. Go to the workbench and craft the associated Level 1 Module. For example, if you installed a Level 0 Bedroom, you'll need to craft a Level 1 Bedroom Module.
  6. Use the Level 1 Module in your inventory to actually install the Module and gain its benefits.

What Are the Best Modules to Install in Your Base?

The best Modules to install in yourZero SievertBase are the Bedroom, Ammo Producer, and Infirmary. The Bedroom gives you a bonus to leveling Skills, the Infirmary allows you to craft Medicine, and the Ammo Producer gives you Scrap Ammo and allows you to Craft Ammo.

Zero Sievert Modules and Base Building Guide | TechRaptor (2)

Zero SievertModules List

Here is a list of all of theZero SievertModules in the game as of v0.26.

Tier 1 Modules

ModuleStack SizeKGSell PriceEffectCrafting Recipe
Building Kit: Storage 1152
  • Unlocks Storage Tabs 3-5
  • 35 Scrap Material
  • 10 Screw Nut
  • 10 Nail
  • 1 Hammer
  • 1 Screwdriver
  • 1 Wrench
  • 1 Duct Tape
  • 2 Metal Pipe
Building Kit: Bedroom 1152
  • Allows you to sleep near your crafting area
  • Skills level up faster
  • 4 Pillow
  • 60 Scrap Material
  • 30 Screw Nut
  • 30 Nail
  • 1 Hammer
  • 2 Bulb
  • 1 Screwdriver
  • 2 Duct Tape
  • 4 Metal Pipe
Building Kit: Kitchen 1152
  • Allows for Cooking more recipes
  • 4 Cooking Pot
  • 50 Scrap Material
  • 15 Screw Nut
  • 15 Nail
  • 1 Hammer
  • 6 Fork
  • 6 Spoon
  • 1 Screwdriver
  • 2 Duct Tape
  • 6 Knife
  • 4 Metal Pipe
  • 2 Bulb
Building Kit: Infirmary 1152
  • Allows for Crafting more Medication
  • Grants passive bonus to overall Health
  • 60 Scrap Material
  • 15 Screw Nut
  • 15 Nail
  • 1 Screwdriver
  • 5 Metal Pipe
  • 2 Bulb
  • 25 Scrap Medicine
  • 3 Soap
  • 2 Hydrogen Peroxide
  • 1 Pillow
Building Kit: Garden 1152
  • Provides a small amount of Scrap Food and Scrap Medicine every day
  • 80 Scrap Material
  • 10 Screw Nut
  • 25 Nail
  • 1 Hammer
  • 1 Screwdriver
  • 2 Duct Tape
  • 4 Metal Pipe
  • 40 Scrap Food
  • 2 Hose
Building Kit: Workshop 1152
  • Allows for repairing of Weapons and Armor. (Doesn't yet seem implemented.)
  • 50 Scrap Material
  • 35 Screw Nut
  • 35 Nail
  • 1 Hammer
  • 1 Drill
  • 1 Wrench
  • 1 Screwdriver
  • 4 Bulb
  • 60 Scrap Weapon
Building Kit: Gym 1152
  • Grants Stamina bonus
  • Grants higher Cardio experience rate
  • 20 Scrap Material
  • 5 Bulb
  • 4 Dumbell
  • 3 Fan
Building Kit: Shooting Range 1152
  • Grants more Weapon damage
  • Grants higher Shooting experience rate
  • 60 Scrap Material
  • 20 Screw Nut
  • 20 Nail
  • 1 Hammer
  • 1 Screwdriver
  • 1 Duct Tape
  • 6 Metal Pipe
  • 150 Scrap Ammo
  • 60 Scrap Weapon
Building Kit: Ammo 1152
  • Provides Scrap Ammo every day
  • Allows you to Craft Ammo
  • 40 Scrap Material
  • 25 Screw Nut
  • 25 Nail
  • 15 Charcoal
  • 1 Hammer
  • 1 Screwdriver
  • 1 Duct Tape
  • 4 Metal Pipe
  • 300 Scrap Ammo
Building Kit: Recycling 1152
  • Gain more materials when scrapping items
  • 100 Scrap Material
  • 100 Scrap Ammo
  • 25 Scrap Medicine
  • 30 Scrap Food
  • 50 Scrap Weapon
Building Kit: Forge 1152
  • Provides Scrap items every day
  • 120 Scrap Material
  • 30 Screw Nut
  • 30 Nail
  • 30 Charcoal
  • 1 Drill
  • 1 Screwdriver
  • 2 Hammer
Building Kit: Scavenger 1152
  • Provides random items every day
  • 8 Bottle of Water
  • 5 Vodka
  • 3 Generic Cola
  • 10 Bread
  • 5 Tushonka
  • 3 Pasta
  • 1 Portable Console
  • 2 Coffee
  • 2 Tea Bag

Tier 2 Modules

ModuleStack SizeKGSell PriceEffectCrafting Recipe
Building Kit: Storage 2152
  • Unlocks Storage Tabs 6-9
  • 80 Scrap Material
  • 40 Screw Nut
  • 40 Nail
  • 2 Hammer
  • 1 Screwdriver
  • 1 Wrench
  • 1 Drill
  • 2 Duct Tape
  • 4 Metal Pipe

We're at the end of ourZero SievertModules Guide! Have a look at our other guides below!

MoreZero SievertGuides

  • Guide Hub / Starter Guide
  • General Guides
    • Crafting Guide
    • Weapons and Attachments Guide
    • Skills Guide
    • Modules and Base Building Guide
    • Cooking and Food Guide
    • Medication Guide
  • Map and Location Guides
    • Forest Map and Locations Guide
    • Makeshift Camp Map and Locations Guide
    • Industrial Area Map and Locations Guide
    • Swamp Map and Locations Guide
    • Mall Map and Locations Guide

Have a tip, or want to point out something we missed? Leave a Comment or e-mail us at tips@techraptor.net


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More Info About This Game

Learn More About ZERO Sievert

Game PageZERO Sievert

Developer

CABO Studio

Publisher

Modern Wolf

Platforms

PC

Release Date

November 15, 2022 (Calendar)

Genre

Survival, Top Down Shooter

Purchase (Some links may be affiliated)

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